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Dice Games

I Wish

Number of Players: 1

 

Estimated Length: 5 minutes

 

Dice Used: 6

 

Overview: Dice are wishes that can be granted. Wish upon the dice and see if your wishes can come true.

 

How to Play: 

  • state a number (1-6) that you wish for

  • Roll the dice

  • Record 1 point for every die showing the number you wished for 

  • Repeat for 10 rounds

 

How to Win:

  • Have at least 10 points by the end of the 10 rounds

The Best Detective

Number of Players: 2-6 

 

Estimated Length: 15+ minutes

 

Dice Used: 12 white dice, 6 red dice, 1 blue die (colors can be substituted with other colors or sizes)

 

Overview:

Criminals are on the loose! Use your detective skills to find clues and catch the criminals.

 

White dice = Clues - 1 point each

Red dice = Criminals - 2 points each

Blue die = Detective

 

Set up

  • All the white and red dice are rolled and put in the middle of the table. 

  • Select a player to go first 

 

How to Play 

  • On your turn roll the detective die

  • Collect any clues that are equal to or add up to the number on the detective.

  • Once you have a clue then on your next turn you may collect a criminal if the detective die matches any of the criminals exactly. Criminal dice CANNOT be combined.

  • The number of criminals in your score pile can not be bigger than the number of clues in your score pile.

  • All clues must be collected before the last criminal can be captured.

  • The round ends when all the dice are collected from the middle of the table.

  • The game ends when there have been enough rounds so everyone has had a chance to go first.

 

Additional Notes: 

  • If there are no clues or criminals that match the detective then your turn is over and play continues around the table.

 

How to Win: Be the detective with the most points by the end of the game

Unlikely Pairs

Number of Players: 2+

 

Estimated Length: 15-30 minutes

 

Dice Used: 12(2 sets of 6, each set a different color)

 

How to Play:

  • On your turn roll all 12 dice and choose pairs of the same number

  • The dot counts shown are the points gained per pair. 

  • Pairs of mismatched dice are counted as both dice dot values(ex: Red 6 and yellow 6 are counted and make 12). 

  • Same colored pairs are only counted as one of the die’s dot value(ex: both red 6s are counted as only 6)

  • Roll 3 times per turn and reroll any dice not paired or that you would like to try and make a higher score on.

  • Once you finish your 3 rolls count the number of points made by pairs and then subtract the total dot count of the dice not paired.

 

Additional Rules:

  • When re rolling dice you may switch previous pairs with mismatched dice for a higher score.


How to Win: Be the person with the most points after 5 rounds.

© 2022 by The TurtleTok Games. (Last updated 9/27/2025.)

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